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Thread Statistics | Show CCP posts - 7 post(s) |

Mr Epeen
It's All About Me
4599
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Posted - 2014.03.29 02:36:00 -
[1] - Quote
I don't think I've posted in this thread yet.
I don't really have anything to contribute since I can't even remember the last time I ran a mission. But it bumps this to the top and helps remove all those locked threads off page one, so there's that.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Mr Epeen
It's All About Me
4733
|
Posted - 2014.03.30 03:12:00 -
[2] - Quote
I don't know exactly what the changes are. As I said, I haven't run a mission in years.
But in general I'd say change is good. It keeps things from stagnating.
And let's face it missions are boring. And easily AFKed. But a good percentage of the population uses them either as primary enjoyment or needed income.
In either case making them less predicable and more fun could only be a good thing. It doesn't need to be a buff. Just something that injects some interest into the mechanic. There are worse things CCP could invest development time into.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Mr Epeen
It's All About Me
4733
|
Posted - 2014.03.30 03:34:00 -
[3] - Quote
Kaarous Aldurald wrote:Sarah McKnobbo wrote:Kaarous Aldurald wrote:Sarah McKnobbo wrote:Kaarous Aldurald wrote:Ah, the "You can't play without miners!" comment. I was waiting for that one. But to be fair, it is true. In theory, yes. In practice, no. Not even close. Well if not the economy would be borked. Either miners or mission runners would need to supply the minerals, niether seem overly popular lol Once again, in theory, if they all disappeared the economy would be ****ed. In practice, not all of them will ever quit over anything, even the so called persecution that Dinsdale sees everywhere he looks. If enough of them do quit to have an effect on mineral prices, then the miracle of capitalism kicks in, and more people are incentivized to do it, thereby balancing out the supply again. Yay, economics.
Agreed.
So why not make it interesting since a certain percentage of the player base will always be doing it.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Mr Epeen
It's All About Me
4736
|
Posted - 2014.03.30 03:55:00 -
[4] - Quote
Mario Putzo wrote:Mr Epeen wrote:I don't know exactly what the changes are. As I said, I haven't run a mission in years.
Has very limited impact on missions, or their functionality at all. Might hit a player for 9-10M/hr if that. The real issues are what will happen to the markets when the mineral supply falls behind demand.
Thanks for the heads up. Since I do dabble in the building industry, I guess I should hit the dev blogs and see what's in the pipe.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Mr Epeen
It's All About Me
4771
|
Posted - 2014.03.30 22:34:00 -
[5] - Quote
Mag's wrote:Dinsdale Pirannha wrote:This huge nerf to high sec and low sec is not even the last nerf we are going to witness with this June release. How is this in any way, a huge nerf to low sec?
Just because, man. Just because.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |
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